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The Forgotten Land

February 2022 - April 2023

The Forgotten Land is a project made by three people on Unreal Engine 4. The objective was to build an open world with all parts of Level Design we learned. We worked on the navigation, points of view, utilization of  landmarks, the storytelling, world building and player progression.

WHAT DID I DO ?

LEVEL DESIGN

I worked on several areas of this map. I made the big castle and the city next of it, littles villages and camps around and the little area where the player spawns. We had a lot of props and structures to design this world. I also define the lore of this world. It was the first time I used the landscape tool on Unreal Engine 4. I learned a lot about UE4 tools and about the navigation/blocking of this editor.

GALLERY

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