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LEVEL DESIGN

The Level Design is my favorite branch of my study. I think I understood the main knowledge and I'm keeping to document myself with games, books and lessons. 
Later I hope to be a Level designer.

MY LEARNING

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ASPIRANT LEVEL DESIGNER

I worked since five years on a lot of project on the aspect of the Level Design.

ON VIDEO GAMES

During my second year I practiced a lot on Unity in different projects. I love making puzzles and it was a pleasure to include them in the Level Design. 

I discovered what was the narration environmental and how to introduce intentions in different gameplay.

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DIFFERENT SOFTS

I worked on Unity and I discovered Unreal Engine 4 during my third year. I prefer UE4 for the accessibility about the Level Design and I made few levels on it. I did world building and I learned a lot about tools of UE4.

I KEEP GOING ON THIS WAY !

Now I keep going to work on it and to improve myself with projects and documentation.  I know I'm still a beginner but I'm motivated to be an excellent Level Designer. I have ideas and concepts for future projects and I'm eager to work on it.

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LITTLE BIG ESCAPE

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Little Big Escape is a student project in which I had to work on the level design of a game. The gameplay had to be proved by the level design. It's why in Little Big Escape, you can change your character and begin very small or huge. The entire level is full of puzzles in which you have to use your capacities.

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