
DINO HUNT
October 2018 - June 2019
This project has made by 3 Game Designers and 3 Game Artists.
Dino Hunt is my first official experience in the creation of a game at Rubika. This project was benefic to understand the process of the construction of mecanics of gameplay, how to present our ideas and the research of the creation of an inovative concept.
WHAT DID I DO ?
GAME DESIGN
I participate to create the board of the game, create cards and the data balancing of ressources (cards, tokens, etc..). I made the AI of dinosaurs of the island : every turns, pawns of dinosaurs are moving in differents direction on the board in function of players actions. It was a big challenge to concept all aspects of the Game Design because I had to lead the team at the same time. It was our first experience in this situation so we failed a lot but we learn event more !
DOCUMENTATION
The documentation of this project was very important : the Game Design Document, presentations, the game booklet and every data sheets.